Time is drawing near for this year’s SmogCon, and I need to prepare. I am not playing in any competitive event, just intending to prowl the Iron Arena hall accumulating points (and points mean prizes!).
Last night was a bit of a farce for several reasons, but it can serve as a good reminder why a good deployment is so important in Infinity. Unfortunately, I forgot to take any photos to illustrate the situation, but this post will deal more with concepts than specific scenarios.
What happened exactly last night you may ask? Me and Rich set up for a game at the club (his Yu Jing vs my Morat Aggression Force), but neither of us had thought to confirm the point-size with the other. This left us with a game where we both had 10 models, but I was fielding 300 points, and Rich was fielding 200 points. Oops! Sounds like a bit of a landslide game? Oh it was… but not the way you would imagine. For reference, we were playing Infinity 2.5 using all of the 3rd edition rules that were made public as of 7/10/14.
This is a review of the items that were available in the Gencon Bundle. I say “were” because this bundle is no longer available, and was only available at Gencon or direct from the Corvus Belli website. Operation: Ice Storm will be available separately from your usual retailers at the end of the month, Bootleg Penthesilea will be getting a general release at sometime in the future (currently unknown), and the special Bolt character – Tabitha Lyons – was a limited run that was only available at Gencon (or on the CB webstore), and seems like it will be making a couple of small reappearances at smaller events.
Well, after the first ever Warmachine With the Inquisition event, I think we can call it a success. Huge thanks to Richard Deane for doing the bulk of the organising and running on the day. After 5 drops outs (due to transportation issues), we ended up with 6 players, playing for 1st, 2nd and 3rd place certificates, as well as a choice of 2 paint sets and a Convergence of Cyriss Steel Soul Keg Protector limited edition sculpt.
The format was a 35point Steamroller, with 3 lists but no Divide and Conquer. Matchups were swiss pairings, but then tweaked so that people didn’t end up playing their own club mates, and everyone got new opponents.